The guide is intended to support anyone who wants to use the ‘Our future: sexuality and life-skills education’ books for primary schools, Grades 4-5, 6-7 and 8-9, to facilitate sexuality and life-skills lessons with learners in or out of the classroom. It contains information and activities to encourage users to try out ideas in the classroom and feel confident to plan and facilitate sexuality and lifeskills lessons
This publication provides a comprehensive selection of participatory learning and action tools and interactive exercises to enable communities, organisations and groups to work together and effectively in the design, implementation and evaluation of HIV and AIDS programmes. It was specifically designed to use alongside "All Together Now! Community Mobilisation for HIV/AIDS". The what, why and how of each tool is clearly described, and comments and suggestions for facilitators are also included. Each activity is accompanied by a chart, diagram or illustration that can be replicated or adapted in workshops and group activities. Tools are arranged in sections, including mapping tools, time analysis tools, linkages and relationship tools, experiential tools, prioritisation and quantification tools, action planning tools and PLA training tools. Examples of tools presented include: body mapping, community mapping, story with a gap, negotiation card game, picture story, chapati diagram, impact matrix and trust game
A set of eight booklets designed to support programme design and practice at the community level around children made vulnerable or orphaned by HIV or AIDS in Africa. The resources are all locally adaptable and are based on the experience of Alliance, its partners and other organisations. The booklets are called "Overview"; "Psychosocial support"; "Health and nutrition"; "Economic strengthening"; "Education"; "Social inclusion"; "Older Carers"; and "Young children and HIV"
This is a compilation of energisers, icebreakers and games that can be used by anyone working with groups of people, whether in a workshop, meeting or community setting. Games can help people to get to know each other, increase energy or enthusiasm levels, encourage team building, or make people think creatively about an issue
Building in-depth relationships and meaningful networks is crucial to an effective response to HIV and AIDS. Partnerships generate greater NGOs mobilisation, NGOs capacity building and favour the sharing of lessons learned. This publication, which draws on Alliance's experience and has been extensively field tested, discusses what developing partnerships entails, how to develop a partnership plan, how to build effective partnership and how to monitor and share lessons about partnerships. Includes activities and exercises for workshops. The toolkit is suitable for use with NGOs and community groups with varied levels of experience in building partnerships and it is designed to be used flexibly by facilitators